The Spacer's Choice edition promises improved visuals and performance. I loved it at the time, was delighted when they issued a performance enhancing patch for current-gen consoles a year later, and I was even more delighted when they announced the sequel. A sort of spiritual follow-up to Fallout: New Vegas that brings a brand new retro-futuristic scifi universe to the pantheon of Western RPGs, where stats actually matter, and speech checks are just as pivotal to the experience as having the biggest gun. Because The Outer Worlds, Obsidian’s bold, space bound, and deliciously self-aware RPG that came out at the tail end of last-gen in late 2019, is a fantastic game. I wanted to write an article with a headline along the lines of “With Starfield confirmed to be six months away, this Outer Worlds remaster will do very nicely to tide you over”. But it’s still noticeably choppy out in the open world, to the point where we would still recommend sticking with the original version, which had a 60fps update on consoles some time ago and still looks great. We can report that the situation on PS5 at least is better, certainly a lot more playable, and the game engages VRR now which helps smooth things out if you have a capable screen. Following the publishing of this article, Private Division did release a performance update as promised and are currently working to optimise the game further.
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